Sunday, 5 August 2007

Solitaire: The only game in town?

My mobile phone has a solitaire game on it. Fatal. Fatal for conversation, that is. It's bad enough having it on your computer - any moment you get stuck with something, there's a nice handy game right there for some instant distraction from your work. But having it on a phone, well, that's asking for total social breakdown. Phones are with you everywhere. Even where a laptop is unlikely to go.

I've recently become way over-keen on taking every opportunity to zoom in on the two-inch screen and flick virtual cards pointlessly about. I'm also starting to notice that it's one of the ways I avoid conversation, and that I'm constantly banging on at Fred not to get sucked into his exactly equivalent video games. It is, you might say, becoming rather an issue.

I don't think these things should be banned, or even avoided. What's going to be far more constructive is to take a look. What do I get out of it? What keeps me coming back to this alluring yet totally unsatisfying puzzle? One thing I do see is that it has the feel of the bus queue about it - it's something to do to fill in time while the bus is coming. What about when I'm not waiting for a bus though?

What, in other words, am I waiting for? And do I really want to wait in solitary mode?

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